Plankton decides to close the Chum Bucket and move to a new town, but Mr. Krabs still suspects he is up to something. SpongeBob accidentally picks up King Neptune's magic trident.
SpongeBob must figure out how to do his job after accidentally shrinking himself. Squidward invents a new sport to get back at SpongeBob and Patrick for annoying him.
When SpongeBob mistakes an escaped convict for his driving instructor, it’s the new teacher who learns a lesson. Mr. Krabs sends SpongeBob in search of a missing toy, and SpongeBob finds himself lost in the lost-and-found.
Patrick has a coupon for free ice cream, but if he wants to use it, he has to enter the store. Mr. Krabs buys Squidward's art, but he has to get the artist out of the picture to make profit.
A weird moon turns everyone in the city into wild animals, and Sandy is the only one who can save them. Patrick sleepwalks and SpongeBob can't wake him up.
When a prehistoric sponge is unfrozen, he causes chaos all over town - and only SpongeBob can communicate with him! When a flock of clams descend on Bikini Bottom, SpongeBob has to get them out before they ruin the whole town.
When his pet amoeba Spot produces offspring, Plankton wants to use them for one of his evil plans. Mr. Krabs is too afraid of his medical examination, but if he fails it, the Krusty Krab will get closed.
Plankton poses as a wish-granting genie in his latest scheme to get the secret formula. Mr. Krabs' new Krabby soup is a hit - until some heat-loving hippies move into the soup vat!
When Man Ray rents Squidward's house for the weekend, it's up to SpongeBob and Patrick to stop his evil vacation. Mr. Krabs takes a vacation and makes Larry the Lobster the temporary manager of the Krusty Krab.
The Flying Dutchman wants to make sure SpongeBob and his friends are scared on Halloween.