Fully integrated into Supa Strikas, Shakes has come to terms with the additional effort and resourcefulness required to play, and survive, in the Super League.
To boost sales of Cool Joe’s new line of boots, Supa Strikas must wear them for upcoming clashes. But Invincible United’s Vince is up to his usual tricks.
An Invincible United henchman bungles a reconnaissance mission into Strikas’ training compound, trapping Shakes an El Matador in a security lockdown! Little does Vince know, this is what the two forwards need to find the weakness in their opponent’s defensive wall.
Invincible United’s unscrupulous striker, Skarra, kidnaps the Professor and forces the fitness genius to help him outdo his enemies. Now Supa Strikas come up against a frighteningly super-sized opponent!
Supa Strikas are annihilated by Orion’s amazing airborne moves. Coach takes them to a space facility to train in a magnetic levitation chamber. But Supa Strikas get more than they bargain for when an evil henchman blasts them into outer space on a shuttle test flight!
Rival team, Invincible United, orchestrate a fan ban for upcoming Supa Strikas matches! El Matador doesn’t think it’s a big deal, but come crunch time, he cannot perform in the empty stadium! Will his biggest fan be able to save the day?
Supa Strikas get the fright of their lives upon hearing that Sultans have signed famed triplets, the Amal 3. They are said to have a psychic connection that cannot be beaten! Now it’s up to Cool Joe to figure out whether the Amal 3’s gift is fact... or fiction!
Supa Strikas are to play the notorious Iron Tank at their stadium high in the Alps. Because of the altitude, Iron Tank remains unbeaten on home ground! Shakes and North Shaw struggle to acclimatise, and are sent on a mountain adventure to adapt to the altitude!
The Blok, Supa Strikas defender, speaks only his native Brislovian. Evil opposition coach, Toni Vern, unnerves him by recruiting his brother, Attak. But Vern invents a collar that allows Attak on-the-spot language translation!
Things go horribly wrong en route to Hydra’s floating stadium when Twisting Tiger’s lucky charm is flung into the ocean! After a terrible game against Hydra, Supa Strikas set out to recover the charm. Beneath the stadium they discover Hydra is hiding a big secret!
The most prized artifact in Supa Strikas’ club history is the Secret Training Manual. The book travels to the Museum of the Beautiful Game in Los Angeles, where Supa Strikas are set to play FC Technicali.
When Big Bo loses his memory in a nasty fall, opposition team, Cosmos, waste no time ensuring he won’t make it to the upcoming match. Now Shakes must conquer Bo’s incredible home training course to discover the big man’s whereabouts!
Hack, champion of the Super League console game, wins the opportunity to accompany Supa Strikas to Tokyo where they face Nakama FC. When Coach is kidnapped by the evil Ura Giri, the guys find themselves confounded at Nakama’s tactics!
Wearing the captain’s armband is a great honour for Dancing Rasta, but after a fall in the Himalayas, he is concerned about his leadership abilities. A kind monk nurses Rasta back to health, and teaches him the importance of leading with the mind as well as the body.
Funky Cool Joe gets into the rhythm before every game with his favourite song. But when the evil Toni Vern switches his record, the star player can’t understand why he’s useless on the field!
On a trip to Rio to play Brazilian masters-of-flair, Clube Palmentieri, Supa Strikas are demolished in a “friendly” beach game. The only person who can help them is a legend of the game... who has been missing for thirty years!
The beautiful cat burglar, Kat, is notoriously good at infiltrating high-tech buildings! Under orders from Strikas’ arch-enemies, she plants a spy bug in the Secret Training Compound!
Supa Strikas travel to Mexico to confront the biggest goalkeeper in the Super League. Shakes uncovers De Los Santos’ past, and makes an amazing discovery in the big man’s hometown: mysterious Aztec ruins… and the origins of the game itself!
As Supa Strikas face Twisting Tiger’s old team, FC Nakama, but Nakama boss Ura Giri releases a DVD of all Tiger’s secret moves to punish him for leaving the team. Now the famous midfielder needs to find new moves... and fast!
Pressure is on as Supa Strikas arrive in Spain to play Barka FC and star striker, Riano. But Shakes gets some training from Riano’s old Coach, Golare, which turns out to be less than helpful!
Big Bo helps local prison inmates by training their soccer team. But Knuckles, a nasty convict, looks just like the great goalkeeper and switches places with Big Bo! How will he escape in time for Supa Strikas’ epic game against the mighty FC Colossus?
After a mishap with the bumbling Professor, his coffee, and the state-of-the-art Match Measure Machine, things go horribly wrong with Shakes’ exercise plan!
El Matador’s selfish play causes headaches for Strikas. Coach sends him to Solinesia to learn the ancient football game that is all about teamwork. But hopes are dashed when he is banished from the country!
Coach’s stress levels have been steadily rising... time for some serious bed-rest and relaxation! But Supa Strikas enemies realise it’s the perfect time to send in a saboteur: one who will coach Supa Strikas as BADLY as possible!
The Blok, Supa Strikas’ solid defender, speaks only his native Brislovian. He relies on visual signals to communicate with his teammates. But evil opposition coach, Toni Vern, plots to exploit this, and ensure Supa Strikas will be playing blind at their next fixture!
The countdown to the Super League Final has begun! Supa Strikas will fight their old rivals Invincible United. But the deceitful Vince smuggles a remote-control ball into the stadium on match day!
In a provocative move, Vince buys Shakes’ childhood community centre! During a televised interview, Skarra impulsively agrees to play Shakes for the beloved grounds. But Supa Strikas aren’t up against any old team.
From Toni Vern to Colonel Von Pushup, the Super League's greatest minds are perplexed by team Orion's mysterious new tactics. It seems they have all been trumped by Coach Black's otherworldly brain power.
Supa Strikas play the Supa League's mysterious new side at their creepy mountain-top stadium. But Big Bo's form takes a serious nosedive when he hears that a former Grimm FC captain haunts the stadium!
When Klaus is pushed into the starting lineup just before a big game against Technicali, the pressure quickly gets to him. So, when he stumbles upon Toni Vern’s latest invention, a soccer super-suit, he steals it for himself.
When Invincible United’s foul play gets them in trouble with the Super League, Vince hires a magician to pull off the ultimate soccer illusion: how to foul and dive without being caught!
When Cool Joe gets signed by a big record label it’s a dream come true for the Supa Strikas winger. But soon he gets caught up in show business - losing the groove in both his music and on the soccer field!
Supa Strikas find themselves in deep water, literally, as they take on Hydra at the bottom of the ocean! But North Shaw is left top-side after an early morning surf.
Dooma's Day
Ahead of a big Technicali encounter, Shakes reveals his secret... The Zone. But Shakes finds himself in the twilight zone when Coach organises some virtual reality training to find the source of The Zone.
Supa Strikas take their game to the next level as they play Sultans in Skyball Ultimate 5's - a action-packed tournament on top of the world’s tallest building. What’s more, the winner is decided by public vote.
When Shakes, Klaus and El Matador sneak out to an underground mall in Tokyo, the Nakama coach blows their cover! To evade crazy fans and rabid sewer rats the trio must use all their tactical and physical resources to get back to their training camp.
With a volcanic ash cloud grounding air travel, Supa Strikas take a luxury steam train back home for their Invincible United clash. But they soon find themselves embroiled in mystery when their high-tech training carriage disappears in the dead of night!
Only weeks before the final, Invincible United hire a complete unknown as their Captain. Dooma seems to be the perfect leader but Shakes and Spenza discover Dooma's brain has been reprogrammed!
After a Blok-solid defensive performance against Palmentieri, Supa Strikas are set to take on Iron Tank. To counter the defender-bros duo of North Shaw and Blok, Colonel Von Pushup and Ja Nein come up with a tech-savvy plan.
After a frustrating draw against Sultans, Supa Strikas need to re-group before the return leg in Dubai. But waiting in the wings is a surprise: a first-class ticket on the Sheik's latest toy: the “Sky Palace”! It has everything you could want for a long-haul flight.
El Matador takes his celebrity to the next level when he launches his reality TV show – Living The El Life. But the flamboyant striker’s thunder is soon stolen by Cosmos' Ninja, who launches his own show ahead of the teams' next fixture.
After Klaus accidentally causes a messy yet delicious mishap on the Strika Jet, the team is grounded at Kuala Lumpur airport for hours on end. Coach orders everyone to stay put and get some rest before the game against Barka.
The Men in Red gather at Shakes' apartment to watch the newest Super League team, Cognito FC, battle against Iron Tank. Shakes can't shake his worry over Cognito's coach Inyo and her masterful mindgames.
What do you get when you cross El Matador's obsessive desire for the perfect photo, Toni Vern's crazy quest for the ultimate pitch, and a gardening robot's unending dedication to cutting grass?
Supa Strikas gear up to take on Nakama and the stakes couldn't be higher for Shakes, who is set to make history by breaking a record the legendary Edwin has held for years. Shakesplans to keep away from the fanfare and focus on the game.
Take a spooky old hotel, a cold winter's night, and a perfectly dutiful butler, and you have a stomach-churning mystery worthy of any Inspektor Von Spektor novel! Klaus' suspicions are raised when someone's meal is tampered with before their game against Iron Tank.
Everyone knows Super Fran is dedicated to Supa Strikas for life - her name isn't Super Fran for nothing! So when the time comes for the Strikas to nominate their ultimate fan, the choice is easy.
With the Strika Jet grounded due to icy weather, the Men in Red take a bus trip to Feratuvia, the home ground of Grimm FC. On the way they realise that El Matador's live stream, Klaus's constant bathroom breaks.
Supa Strikas head into the Secret Training Compound after losing to Invincible United, ready to face Coach's wrath, but nothing could have prepared them for the intensive training machines Prof has built.
Cool Joe is deep in his groove, and crossing like a champion. To top off his great form, he receives a mysterious golden letter - his vocal talents are needed for a new charity song, to be produced by the legendary DJ Midas Touch!
The Super League's supercomputer spits out a tall order for the Men in Red: 3 matches in 5 days - all of them away games. Coach has a plan that will test everything from their stomachs to their recovery, and ultimately Dancing Rasta's leadership.
Supa Strikas' collective star has never shone brighter as they appear in an epic action movie; rewrite their very own Supa Strikas: The Musical and prove the most poplular entrants in an online trick-shot competition.
Lights, camera, EXPLOSIONS! Supa Strikas star in their second motion picture! But as Shakes battles imaginary screen aliens, his real-life adversaries come up with an equally out-of-this-world plot to destroy his confidence.
Ms Altivo is back with another epic competition to decide who really is the best individual talent in the Super League. And with the world's sickest sports car up for grabs everyone gets sucked into the spectacle.
The Sheikh has taken Goliath Stadium to the next level - it's now the world's first air-conditioned soccer stadium, complete with closing roof, train tour and luxurious locker rooms!
When El Matador levels up on selfish play Coach resorts to some tough love, sending the pony-tailed maestro to a secret facility where they promise to show him that self-reflection is more than just staring at a mirror all day!
What do you get when you combine magnets, skateboarding, and football? Suspense of the highest order! Yes, the world's greatest footballer-skater, North Shaw is scouted to help perfect a new anti-gravity wheels-free skating shoe.
The Floating Stadium has been anchored above mysterious underwater ruins! But with Del Aqua overseeing their restoration, Shakes is disappointed this magnificent discovery is strictly off limits.
With charm and incredible stamina, Invincible United's newest player Max Power wins fans and matches alike, quickly catching up to Shakes' Man Of The Match tally. Shakes is determined to find out what makes Max tick, and as their friendship develops off the field.
After a tour of the tomb of King Nemeses III and a confrontation with the draconian Egyptian Relics Commision, Shakes finds himself on an epic journey over sand, sea and air in the hopes of using an ancient secret to solve a present problem.
Well known for their pagentry, Grimm FC don their make-up and ghoulish personae - this time to celebrate their jubilee in a match they PROMISE to win, against Supa Strikas!
Shakes is nominated for a Super League Fair Play Award, but his rivalry with Skarra gets the better of him, leading to an epic food fight and a week of conflict resolution at the famous Swiss Institute.
Famed composer, Sir Gavin Brinkley, brings the Men in Red to life on stage, but it isn't music to Supa Strikas' ears. So the boys agree to collaborate with Sir Gavin to create a more accurate version of their story.
Burnt out and in the worst form of his career, Shakes has lost his passion for football just in time for... the Super League final! To add injury to insult, he is concussed during the game and wakes up in hospital - handcuffed to the bed!
With the story-hungry press hounding Supa Strikas at every turn, the Men in Red escape to a private island for their pre-season training. But the guys discover they’re not the only team looking for some peace and quiet.
Things are going well for Klaus - he's creating goals for his teammates AND he's been offered the lead role in a cheesy super hero TV show. But Klaus' success defeating imaginary villains makes him want a starring role on the pitch.
After a tour of Hydra's remarkable homeground, the Floating Stadium, North Shaw and Liquido's rivalry flares up, leading to an explosive underwater race.
El Matador’s on top of the world – goals galore, adoring fans and his own line of (sold out!) El Matador action figures! But it all falls apart when his fans unexpectedly turn against him and his form takes a nose-dive.
Beach soccer training in Brazil goes wrong for Twisting Tiger when he sprains his ankle in the sand. Banned from doing his signature move, the Twisting Tornado, he feels he is no longer himself.
Supa Strikas are off to Iron Tank’s Fortress Stadium for the coldest match of the season! Armed with state-of-the-art soccer kit, Coach puts the boys through some extreme mountain-top training before the game. But they’re not the only ones doing special preparation.
Supa Strikas take on the Super League’s FREAKIEST team, Grimm FC. But this encounter is even stranger than usual: Grimm captain, Vladimir Savich, predicts Supa Strikas’ every move, knows where every pass is going and sees every goal before it happens.
When Coach’s coaching licence mysteriously expires just before a big match against Iron Tank, he is banned from Strikaland! He has to race against the clock to get it renewed before the final whistle.
Shakes and El Matador are in such sublime form they are having their own private goal-scoring competition during games. But Technicali coach, Toni Vern, has created a crazy new soccer invention that will push even their skills to the limit: THE DETERMINATOR!
It's the biggest astrological event of the century: Supa Strikas take on Orion FC as a massive asteroid passes Earth. But Orion have to deal with another force of nature - Cool Joe's "corkscrew" cross.
Supa Strikas are in glitzy Las Vegas to take on Cosmos FC. Coach soon becomes concerned that El Matador is being distracted by the big city lights, and moves the team into a cheap motel on the outskirts of town.
Prof's brand new VR soccer simulator allows Supa Strikas to play against the Super League's greatest legends… and it feels 100% real! Shakes believes this is his key to winning the semi-final derby against Invincible United. But... so does Skarra!
It's the eve of the Super League final, and Ninja beats Big Bo in a cowboy-themed penalty shootout at Cosmos FC's Wild West World theme park. Big Bo suspects foul play and Supa Strikas' long-retired mascot, Lenny The Lightning bolt to help solve the mystery.
Nobody touches El Matador's glasses, OK?! And when someone DOES touch them the consequences are radical… in this case for El Matador and his teammates, because it's Toni Vern who's doing the touching.
Supa Strikas' unusual preparation for Iron Tank is rudely interrupted when a submarine barges through the surface of the iceberg they are training on. Colonel Von Pushup's men propose a friendly game but their real intention is to steal Coach's new hi-tech practice ball
Shakes must face all his Super League rivals in a mysterious, invite-only soccer tournament on a private island. From booby-trapped jungle gauntlets to a volcano-top soccer pitch, skill, endurance and friendship are tested to the limit.
Toni Vern devises an ingenious way to ruin Blok's perfect disciplinary record; replace him with a robotic double! Soon, the real Blok is in a scrapyard, and the robot Blok is in Supa Strikas' starting 11! Can Blok escape before Roblok injures everyone?!
Grimm FC rock 'n roll into Strikaland with a terrifying new move! Big Bo retreats to his goalie cave to figure out the "Ghost Train". But he soon discovers his cave isn't all that top-secret anymore!
Shakes is on the verge of a triumphant return to the Supa Strikas starting 11 when Coach sends him to China to make a guest appearance at a soccer museum opening! Shakes is drawn into the history of the sport only to discover the secret to beating Iron Tank.
Klaus is convinced Orion FC's Coach Black is getting help from aliens to ensure his team's winning form. His teammates dismiss his theories but a shadowy group contacts him to help uncover the truth behind the mysterious occurences above The Soccersphere.
El Matador goes missing from his El Mataland Ranch after missing a rather easy goal. With only a badly drawn map and some kind of secret device from Coach, Shakes tracks down El Matador... or rather MANY El Matadors!
When Shakes convinces Cool Joe to get his moves motion-captured for a new video game, Nakama FC Coach, Ura Giri, unlocks the secrets of the winger’s spin technique. Feeling responsible, Shakes sets out to rectify the situation.
When North Shaw and Blok get dominated by Palmentieri’s Don Aldo, their confidence hits rock bottom. So, Coach sends them to regroup at an isolated hotel in the Amazon, before the return leg in Rio.
After a cynical foul against Twisting Tiger at Strikaland, Liquido challenges the Supa Strikas winger to the ultimate duel - one-on-one on the Floating Stadium's underwater pitch!
Sultans' coach has recently completed construction of the Super League's biggest stadium - The Goliath! It boasts a shopping mall, hotels and, unfortunately for rival teams, 150 000 home fans! Supa Strikas and their supporters head to Dubai.
Invincible United unleash a deadly throw-in that Blok and North believe is impossible to defend. Shakes directs them to the brilliant, reclusive heading coach, El Ariete, but it turns out he's turned header training into big business!