Mansour invents a growth-ray, but he can’t get the aim right and accidentally causes his pet chick to grow to giant proportions! Mansour finally realizes why the chick is so determined to catch up with him. Now if only he can shrink the bird to normal size again!
Mansour, Salem and Obaid are testing a game, but the notorious game-hackers,Muneer and Sameer are planning to steal the game! The boys chase them around every level of the game but in the end, it is Obaid who is forced to face his fears and stop their mischief!
Salem races around the city performing remarkable feats and good deeds. When the shoes break down, Salem asks Mansour to fix them in time for the next running race, but Mansour decides to teach Salem a gentle lesson about cheating.
Mansour, Salem and Obaid go to the Public Library to research their school projects in the old-fashioned way. With books! Once in the library they must deal with a bossy librarian.
Khalid returns from a trip with a Panther Drone. Nano and the Panther drone agree to a race, but the drone cheats! It’s a rogue piece of machinery! With the drone out of control causing havoc around the city, only Mansour and Nano can stop its rampage.
While testing ‘Bouncer 1000', soon realize some sinister activities are going on there. the kids release an imprisoned secret agent and help him ruin an evil genius, but it is Obaid’s clumsiness that they rely on to get them out of a dangerous situation in the end.
When Mansour’s plans for a teleportation device end up in the hands of Trad and Khalil, they realise they can use it for an exciting magic act!. Confusion reigns as Trad and the boys pop up in each other’s location.
Obaid attempts to buy a wonderful football, but they are sold out. some boys cheat Obaid by selling him a counterfeit version of ‘Smartball’ that breaks down as soon as it is out of the box.
While playing with Turki’s new football, Obaid accidentally kicks the ball into the garden of what seems to be a derelict house. While Obaid searches for the ball in the garden, Mansour and Salem discover that the house is not uninhabited.
When a seagull steals Obaid’s ‘lucky’ ghaa, Turki, and Salem help Obaid chase after the naughty bird, they both believe the ghaa really brings good luck!
When Salem excludes Shamma and Khulood from the fun, the clever girls disguise themselves as the mythical Humarat Al Gayla and give Salem a nasty scare!
In a boat trip with Mansour and friends things are not so relaxing after Obaid sets fire to the boat and frees a dangerous leopard from the hold!
When kids go on a speedboat excursion with Sultan, an autistic boy. When the boat breaks down and a plane crashes into the sea, it’s Sultan who saves the day! Mansour and the boys have made a new and interesting friend!